Damage type describes the substance of a damage-dealing hit. Some abilities grant resistance or immunity to certain damage types. Depending on the damage type, successful hits have a chance to invoke additional negative effects on the victim.
|Cold||Cannot act for 3 combat turns|
|Death||Cannot heal normally for 3 days|
|Entangle||Cannot act for 3 combat turns|
|Fire||4, 1, Fire damage for 3 combat turns|
|Holy||-2 attack, -2 defense for 3 combat turns|
|Lightning||Cannot act for 1 combat turn|
|Poison||-1 to attack, damage, defense, and resistance until cured|
|Wall||Walls can only be damaged by wall damage, units take no damage from wall damage|
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